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Development Log

TD Master Devlog #1 – Foundations, Traps, and Progress

TD Master Devlog #1 – Foundations, Traps, and Progress

Welcome to the first TD Master devlog.

Work has been moving steadily, and this first update focuses on laying the foundation for the game. A lot of recent development has gone into core gameplay systems, trap placement, enemy interaction, and making everything feel more responsive and satisfying to use.

Core gameplay direction

TD Master is built around trap-based defense combined with direct player involvement. Positioning, planning, and moment-to-moment decisions all play a role.